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主页 / 问题 / 1584227
Accepted
Denis
Denis
Asked:2024-06-17 21:24:04 +0000 UTC2024-06-17 21:24:04 +0000 UTC 2024-06-17 21:24:04 +0000 UTC

在 C++Builder 中合并两个形状

  • 772

我有一个事件函数,当释放鼠标时调用,当两个形状叠加时,它们应该被“合并”,并且应该在这个地方创建另一个形状。

void __fastcall TForm1::ShapeMouseUp(TObject *Sender, TMouseButton Button, TShiftState Shift, int X, int Y)
{
    TShape* shape = dynamic_cast<TShape*>(Sender);
    if (shape) {
        shape->Tag = 0;
        if (!Panel1->BoundsRect.Contains(shape->BoundsRect)) {
            shape->Left = TagFloat; 
            shape->Top = TagFloat2;
        }
        else {
            // Проверяем наложение на другие квадраты
            for (int i = 0; i < Panel1->ControlCount; ++i) {
                TShape* otherShape = dynamic_cast<TShape*>(Panel1->Controls[i]);
                if (otherShape && otherShape != shape) {
                    if (shape->BoundsRect.IntersectsWith(otherShape->BoundsRect)) {
                        //Application->MessageBox(L"Условие выполнилось", L"Тест");
                
                        int left = std::max(shape->Left, otherShape->Left);
                        int top = std::max(shape->Top, otherShape->Top);
                        int right = std::min(shape->Left + shape->Width, otherShape->Left + otherShape->Width);
                        int bottom = std::min(shape->Top + shape->Height, otherShape->Top + otherShape->Height);

                        int intersectionWidth = right - left;
                        int intersectionHeight = bottom - top;

                        if (intersectionWidth > 0 && intersectionHeight > 0 && intersectionWidth * intersectionHeight > 0.5 * shape->Width * shape->Height) {
                            
                            TShape* newShape = new TShape(Panel1);
                            newShape->Parent = Panel1;
                            newShape->Width = shape->Width;
                            newShape->Height = shape->Height;
                            newShape->Left = shape->Left;
                            newShape->Top = shape->Top;
                            newShape->Shape = stEllipse;
                            newShape->Brush->Color = clRed;
                            newShape->OnMouseDown = ShapeMouseDown;
                            newShape->OnMouseMove = ShapeMouseMove;
                            newShape->OnMouseUp = ShapeMouseUp;

                            Panel1->RemoveControl(shape);
                            Panel1->RemoveControl(otherShape);
                            delete shape;
                            delete otherShape;
                            break;
                        }
                    }
                }
            }
        }
    }
}

但问题恰恰是条件不满足

c++builder
  • 1 1 个回答
  • 19 Views

1 个回答

  • Voted
  1. Best Answer
    Denis
    2024-06-18T01:57:51Z2024-06-18T01:57:51Z

    我查看代码并注意到条件 if(!Panel1->BoundsRect.Contains(shape->BoundsRect)) 始终被填充,这对于对象返回其位置来说是合乎逻辑的。很可能我错误地设置了交叉点检查。我们需要删除检查if (!Panel1->BoundsRect.Contains(shape->BoundsRect))检查else::if(otherShape && otherShape != shape && shape->BoundsRect.IntersectsWith(otherShape->BoundsRect)

    void __fastcall TForm1::ShapeMouseUp(TObject *Sender, TMouseButton Button, TShiftState Shift, int X, int Y)
    {
        TShape* shape = dynamic_cast<TShape*>(Sender);
        if (!shape) return;
    
        // Сбрасываем состояние перетаскивания
    
        for (int i = 0; i < Panel1->ControlCount; ++i) {
            shape->Tag = 0;
            TShape* otherShape = dynamic_cast<TShape*>(Panel1->Controls[i]);
            if (otherShape && otherShape != shape && shape->BoundsRect.IntersectsWith(otherShape->BoundsRect)) {
                int left = std::max(shape->Left, otherShape->Left);
                int top = std::max(shape->Top, otherShape->Top);
                int right = std::min(shape->Left + shape->Width, otherShape->Left + otherShape->Width);
                int bottom = std::min(shape->Top + shape->Height, otherShape->Top + otherShape->Height);
    
                int intersectionWidth = right - left;
                int intersectionHeight = bottom - top;
    
                if (intersectionWidth > 0 && intersectionHeight > 0 && intersectionWidth * intersectionHeight > 0.5 * shape->Width * shape->Height) {
                    continue;
                }
    
                // Объединение квадратов в круг
                TShape* newShape = new TShape(Panel1);
                newShape->Parent = Panel1;
                newShape->Width = shape->Width;
                newShape->Height = shape->Height;
                newShape->Left = shape->Left;
                newShape->Top = shape->Top;
                newShape->Shape = stEllipse;
                newShape->Brush->Color = clRed;
                newShape->OnMouseDown = ShapeMouseDown;
                newShape->OnMouseMove = ShapeMouseMove;
                newShape->OnMouseUp = ShapeMouseUp;
    
                // Удаление исходных квадратов
                Panel1->RemoveControl(shape);
                Panel1->RemoveControl(otherShape);
                delete shape;
                delete otherShape;
                break;
            }
            else
            {
                if (!Panel1->BoundsRect.Contains(shape->BoundsRect)) {
                    shape->Left = TagFloat; // Возвращаем исходную позицию Left
                    shape->Top = TagFloat2; // Возвращаем исходную позицию Top
                    return;
                }
            }
        }
    }
    
    • 0

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