关于模板类的信息有很多,但是我仍然没有找到任何关于非模板类中的模板方法的信息。
当我尝试这样做时,编译器会抱怨很多:
class c
{
public:
template<class T>
void method(const T& arg)
{
}
template<>
void method<int>(const int& arg)
{
}
};
如何正确地做到这一点?
我正在编写一个小型图像转换器,需要将矢量图像(在本例中为 svg)转换为光栅图像,我开始实现并陷入了贝塞尔曲线。
处理曲线的函数:
void precompute_binomial_coefficients(std::vector<std::vector<double>>& binomial_coefficients, uint32_t n)
{
binomial_coefficients.resize(n + 1, std::vector<double>(n + 1, 0.0));
for (uint32_t i = 0; i <= n; ++i)
{
binomial_coefficients[i][0] = 1.0;
for (uint32_t j = 1; j <= i; ++j)
{
binomial_coefficients[i][j] = binomial_coefficients[i - 1][j - 1] + binomial_coefficients[i - 1][j];
}
}
}
double basis(const std::vector<std::vector<double>>& binomial_coefficients, uint32_t i, uint32_t n, double t)
{
if (i > n - 1)
{
throw std::out_of_range("Index i is out of range for binomial coefficients");
}
return binomial_coefficients[n - 1][i] * std::pow(t, i) * std::pow(1 - t, n - 1 - i);
}
std::pair<int, int> bezier(const std::vector<std::pair<int, int>>& control_points, const std::vector<std::vector<double>>& binomial_coefficients, double t)
{
uint32_t n = control_points.size();
if (n == 0)
{
throw std::invalid_argument("Control points vector is empty");
}
double x = 0.0;
double y = 0.0;
double temp;
for (uint32_t i = 0; i < n; ++i)
{
temp = basis(binomial_coefficients, i, n, t);
x += control_points[i].first * temp;
y += control_points[i].second * temp;
}
return std::make_pair(static_cast<int>(std::ceil(x)), static_cast<int>(std::ceil(y)));
}
void DrawBezierCurve(Image& image_, const std::vector<std::pair<int, int>>& control_points, const Color& color)
{
if (control_points.empty())
{
return;
}
uint32_t n = control_points.size();
std::vector<std::vector<double>> binomial_coefficients;
precompute_binomial_coefficients(binomial_coefficients, n - 1);
double step = 0.01;
for (double t = 0.0; t <= 1.0; t += step)
{
std::pair<int, int> current_point = bezier(control_points, binomial_coefficients, t);
if (current_point.first >= 0 && current_point.first < image_.GetWidth() && current_point.second >= 0 && current_point.second < image_.GetHeight())
{
image_.SetPixel(current_point.first, current_point.second, color);
}
}
}
画线功能:
void DrawLine(Image& image_, int x1_, int y1_, int x2_, int y2_, const Color& color_)
{
int dx = abs(x2_ - x1_);
int dy = abs(y2_ - y1_);
int sx = (x1_ < x2_) ? 1 : -1;
int sy = (y1_ < y2_) ? 1 : -1;
int err = dx - dy;
while (true)
{
if (x1_ >= 0 && x1_ < image_.GetWidth() && y1_ >= 0 && y1_ < image_.GetHeight())
{
image_.SetPixel(x1_, y1_, color_);
}
if (x1_ == x2_ && y1_ == y2_)
{
break;
}
int e2 = 2 * err;
if (e2 > -dy)
{
err -= dy;
x1_ += sx;
}
if (e2 < dx)
{
err += dx;
y1_ += sy;
}
}
}
转换后,线条不会被平滑,而是简单地笔直,穿过控制点。做错了什么?
编写的程序意味着检查输入是否符合 int 类型,但如果存在“错误”输入,循环将无休止地旋转,并且不允许您输入新值,您能解释一下我的程序的行为吗?告诉我如何处理我的,以便它正常工作。 (问题被纠正了好几次,我不知道如何正确表述)
#include <iostream>
#include <vector>
const int arr_size = 5;
using namespace std;
void fill_array(int arr[], int size);
void show_array(const int arr[], int size);
void revalue_array(int arr[], int size, float koef);
int main(void)
{
int arri[5];
fill_array(arri, arr_size);
return 0;
}
void fill_array(int arr[], int size)
{
int cost;
for (int i = 0; i < size; i++)
{
cout << "Enter " << i + 1<< "st" << " cost: ";
while (!(cin >> cost))
{
cin.clear();
cout << "Bad input, please, enter a numder: ";
cin >> cost;
cout << endl;
cout << cost << endl;
}
}
}
编写了简单的客户端和服务器程序。使用本地连接一切正常。一旦您将客户端指向socket->connectToHost(...);
您的全局 IP 地址,套接字就会显示错误“连接被拒绝”。。服务器正在监听QHostAddress::Any
。尝试通过本地 IP 和全球 IP 进行连接时有什么区别吗?我使用QTcpServer
套接字作为服务器QTcpSocket
。 IP地址是白色的。
更新:
当客户端从另一台机器连接到另一台路由器时,显示“网络操作超时”
服务器.cpp
Server::Server()
{
if(listen(QHostAddress::Any, 1234)) {
qDebug() << "start";
}
else {
qDebug() << "ne start";
}
}
处理客户端连接:
void Server::incomingConnection(qintptr handle)
{
socket = new QTcpSocket;
socket->setSocketDescriptor(handle);
connect(socket, &QTcpSocket::readyRead, this, &Server::slotReadyRead);
connect(socket, &QTcpSocket::disconnected, this, &Server::socketDisconnected);
sockets.push_back(socket);
qDebug() << "client connected" << handle;
}
客户端.cpp
将套接字连接到服务器
Widget::Widget(QWidget *parent)
: QWidget(parent),
socket(new QTcpSocket(this))
{
connect(socket, &QTcpSocket::readyRead, this, &Widget::slotReadyRead);
connect(socket, &QTcpSocket::disconnected, socket, &QTcpSocket::deleteLater);
connect(socket, &QTcpSocket::errorOccurred, this, &Widget::socketError);
socket->connectToHost("178.65.126.214", 1234);
socket->waitForConnected();
}
使用西里尔字母创建了一个 Qt 项目。打开项目后,文件以损坏的编码打开,尽管如此,所有内容都在应用程序本身中正确显示。它是:
ui->label->setText("хай");
重新打开项目后,它变成了:
ui->label->setText("Допустим привет");