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主页 / 问题 / 1378342
Accepted
ck1e
ck1e
Asked:2022-07-04 09:15:03 +0000 UTC2022-07-04 09:15:03 +0000 UTC 2022-07-04 09:15:03 +0000 UTC

JS围绕圆圈移动元素[重复]

  • 772
这个问题已经在这里得到了回答:
限制物体在特定形状边界内的移动 2 个答案
8 个月前关闭。

我想在一个圆圈(红色圆圈)内制作一个浮动元素(白色圆圈),如下所示。但是,如果您将元素移近圆的角,则元素会超出圆的边界。

如何对元素进行约束,使其不超出外圈?

PS我尝试应用一个单位圆,找到了外圆中心到元素当前位置的距离,如果这个距离大于1,那么它并没有改变元素的位置,但这导致到元素的阻塞(不再移动)。

const
  stick = document.querySelector("#stick"),
  stickWidth = stick.clientWidth,
  stickHeight = stick.clientHeight,
  stickArea = stick.parentNode,
  stickAreaWidth = stickArea.clientWidth,
  stickAreaHeight = stickArea.clientHeight

stick.style.left = (stickAreaWidth - stickWidth) / 2 + 'px'
stick.style.top = (stickAreaHeight - stickHeight) / 2 + 'px'


stick.onmousedown = function(event) {
  event.preventDefault();

  let shiftX = event.clientX - stick.getBoundingClientRect().left;
  let shiftY = event.clientY - stick.getBoundingClientRect().top;

  document.addEventListener('mousemove', onMouseMove);
  document.addEventListener('mouseup', onMouseUp);

  function onMouseMove(event) {
    let
      newLeft = event.clientX - shiftX - stickArea.getBoundingClientRect().left,
      newTop = event.clientY - shiftY - stickArea.getBoundingClientRect().top,
      rightEdge = stickAreaWidth - stickWidth,
      topEdge = stickAreaHeight - stickHeight,
      dataStick = getDataStick(stick);


    if (newLeft < 0) newLeft = 0;
    if (newTop < 0) newTop = 0;

    if (newLeft > rightEdge) newLeft = rightEdge;
    if (newTop > topEdge) newTop = topEdge;

    // if (dataStick.distance > 1) {
    //     return
    // }

    stick.style.left = newLeft + 'px';
    stick.style.top = newTop + 'px';

  }

  function onMouseUp() {
    document.removeEventListener('mouseup', onMouseUp);
    document.removeEventListener('mousemove', onMouseMove);
  }
};

stick.ondragstart = function() {
  return false;
};


function getDataStick(stick) {
  const
    parentPos = stick.parentNode.getBoundingClientRect(),
    stickPos = stick.getBoundingClientRect(),
    x = (parentPos.left - stickPos.left) / (stick.parentNode.clientWidth - stick.clientWidth) * (-2) - 1,
    y = (parentPos.top - stickPos.top) / (stick.parentNode.clientHeight - stick.clientHeight) * 2 + 1,
    data = {}

  data.x = x
  data.y = y
  data.distance = (Math.sqrt(Math.pow(x, 2) + Math.pow(y, 2))).toFixed()

  return data
}
body {
  width: 100vw;
  height: 100vh;
  font-size: 16px;
  margin: 0;
  display: flex;
  align-items: center;
  justify-content: center;
  background-color: #212529;
  box-shadow: inset 0 0 5rem rgba(0, 0, 0, 0.5);
}

.wrapper {
  width: 90vw;
  height: 90vw;
  max-width: 300px;
  max-height: 300px;
  position: relative;
  display: flex;
  justify-content: space-around;
  background: brown;
  border-radius: 50%;
}

#stick {
  width: 100px;
  height: 100px;
  border-radius: 50%;
  position: absolute;
  background-color: white;
  cursor: pointer;
}
<div class="container">
  <div class="wrapper">
    <div id="stick"></div>
  </div>
</div>

javascript
  • 1 1 个回答
  • 10 Views

1 个回答

  • Voted
  1. Best Answer
    smoking_elk
    2022-07-04T14:14:38Z2022-07-04T14:14:38Z

    老实说,我重写了您的代码,很难弄清楚。希望你不要被冒犯。

    但一切正常:

    const stickArea = document.getElementById('stick_area');
    const stick = document.getElementById("stick");
    
    let stickAreaRad = 0;
    let stickRad = 0;
    let X0 = 0;
    let Y0 = 0;
    
    const resize = () => {
        stickAreaRad = stickArea.getBoundingClientRect().width / 2;
        stickRad = stick.getBoundingClientRect().width / 2;
        X0 = stickArea.getBoundingClientRect().left;
        Y0 = stickArea.getBoundingClientRect().top;
    };
    resize();
    window.addEventListener("resize", resize);
    
    const centerStick = function () {
        stick.style.left = `${stickAreaRad - stickRad}px`;
        stick.style.top = `${stickAreaRad - stickRad}px`;
    };
    
    centerStick();
    
    const distToCenter = function (x, y) {
        return Math.hypot(x - (X0 + stickAreaRad), y - (Y0 + stickAreaRad));
    };
    
    let drag = false;
    let offsetX = 0;
    let offsetY = 0;
    
    stick.addEventListener("mousedown", event => {
        event.preventDefault();
    
        drag = true;
        offsetX = event.clientX - stick.getBoundingClientRect().left;
        offsetY = event.clientY - stick.getBoundingClientRect().top; 
    });
    
    window.addEventListener("mouseup", event => {
        event.preventDefault();
        drag = false;
    });
    
    window.addEventListener("mousemove", event => {
        if (!drag) return;
    
        let x = event.x - X0 - offsetX;
        let y = event.y - Y0 - offsetY;
    
        let dist = distToCenter(X0 + x + stickRad, Y0 + y + stickRad);
    
        if (dist > stickAreaRad) {
            let angle = Math.atan2(event.y - Y0 - stickAreaRad, event.x - X0 - stickAreaRad);
            x = stickAreaRad + Math.cos(angle) * stickAreaRad - offsetX;
            y = stickAreaRad + Math.sin(angle) * stickAreaRad - offsetY;
        }
    
        stick.style.left = `${x}px`;
        stick.style.top = `${y}px`;
    });
    body {
        width: 100vw;
        height: 100vh;
        font-size: 16px;
        margin: 0;
        display: flex;
        align-items: center;
        justify-content: center;
        background-color: #212529;
        box-shadow: inset 0 0 5rem rgba(0, 0, 0, 0.5);
    }
    
    .stick_area {
        width: 90vw;
        height: 90vw;
        max-width: 300px;
        max-height: 300px;
        position: relative;
    
        background: brown;
        border-radius: 50%;
    }
    
    .wrapper {
        width: 90vw;
        height: 90vw;
        max-width: 300px;
        max-height: 300px;
        position: relative;
        display: flex;
        justify-content: space-around;
        background: brown;
        border-radius: 50%;
    }
    
    .stick {
        width: 100px;
        height: 100px;
        border-radius: 50%;
        position: absolute;
        background-color: white;
        cursor: pointer;
    }
    <!DOCTYPE html>
    <html>
    <head>
        <meta charset="utf-8">
        <meta name="viewport" content="width=device-width, initial-scale=1">
        <title>test</title>
        <link rel="stylesheet" type="text/css" href="style.css">
    </head>
    <body>
        <div class="container">
            <div class="wrapper">
                <div class="stick_area" id="stick_area">
                    <div class="stick" id="stick"></div>
                </div>
            </div>
        </div>
        <script src="script.js"></script>
    </body>
    </html>

    如果你想减少到中心的最大距离,就在这里:

    if (dist > stickAreaRad) {
        let angle = Math.atan2(event.y - Y0 - stickAreaRad, event.x - X0 - stickAreaRad);
        x = stickAreaRad + Math.cos(angle) * stickAreaRad - offsetX;
        y = stickAreaRad + Math.sin(angle) * stickAreaRad - offsetY;
    }
    

    在检查中,不要使用stickAreaRad,而是你需要的半径。希望它有所帮助。

    • 1

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